Spanish / Catalan (Native)
English, C1
Swedish (Beginner)
Aug 2022 - Present
Led the development of various projects, working both in technical and creative aspects of game creation:
๐น ๐ฏ๐ ๐ง๐ฟ๐ฎ๐ถ๐ป๐ถ๐ป๐ด ๐ฆ๐ถ๐บ๐๐น๐ฎ๐๐ถ๐ผ๐ป for ๐ฃ๐๐ฅ๐ ๐ง๐๐ฅ๐ฅ๐๐ฆ ๐๐ข๐จ๐ก๐๐๐ง๐๐ข๐ก: Developed an immersive simulation to enhance training processes.
๐น ๐ช๐ฒ๐ฏ ๐๐ฎ๐บ๐ฒ๐ for ๐ฃ๐ฅ๐๐ ๐ ๐ฉ๐๐๐๐ข: Created engaging web-based games for popular series including The Boys, Invincible, Fleabag, and The Boarding School.
๐น ๐๐ฑ๐๐๐ฎ๐ถ๐ป๐บ๐ฒ๐ป๐ ๐๐ ๐ฝ๐ฒ๐ฟ๐ถ๐ฒ๐ป๐ฐ๐ฒ๐ with MARINVA, D'EP, and KIDโS CLUSTER: Designed interactive and educational content aimed at young audiences.ย
Jul 2022 - Present
Contributed to the education and training in Unreal Engine technology through various high-impact projects:
๐น ๐ง๐ฒ๐ฎ๐ฐ๐ต๐ถ๐ป๐ด ๐จ๐ป๐ฟ๐ฒ๐ฎ๐น ๐๐ป๐ด๐ถ๐ป๐ฒ ๐ฑ at ๐๐ ๐ฆ๐๐๐๐ ๐จ๐ฅ๐, delivering each year comprehensive courses on Virtual Production 1 and Virtual Production 2, equipping students with advanced skills in Unreal Engine.
๐น ๐๐ป-๐๐ผ๐บ๐ฝ๐ฎ๐ป๐ ๐ง๐ฟ๐ฎ๐ถ๐ป๐ถ๐ป๐ด for ๐ฆ๐๐ข๐ฃ๐๐๐ฌ ๐๐๐ ๐๐ฆ: Provided tailored training sessions to enhance the skills of development teams in Unreal Engine. Two times, one in 2022 to the development team and in 2024 for the project management team.
๐น ๐ฅ๐ฒ๐ด๐ถ๐ผ๐ป๐ฎ๐น ๐๐ผ๐ผ๐ฟ๐ฑ๐ถ๐ป๐ฎ๐๐ผ๐ฟ ๐ณ๐ผ๐ฟ ๐ฆ๐๐บ๐บ๐ฒ๐ฟ ๐ผ๐ณ ๐จ๐ป๐ฟ๐ฒ๐ฎ๐น: Collaborated with ๐๐ฆ๐๐๐ฃ๐ ๐๐ฆ๐ง๐จ๐๐๐ข๐ฆ and LA SALLE URL to organize and lead regional events focused on Unreal Engine, fostering community engagement and knowledge sharing.ย
Feb 2021 - Present
Taught and mentored students in various aspects of game development and project management, delivering comprehensive instruction in the following subjects:
๐น ๐จ๐ป๐ฟ๐ฒ๐ฎ๐น ๐๐ป๐ด๐ถ๐ป๐ฒ ๐ฑ: Provided foundational to advanced knowledge on Unreal Engine 5, covering essential skills and techniques.
๐น ๐๐ฎ๐บ๐ฒ ๐๐ฒ๐๐ถ๐ด๐ป: Guided students through the principles and practices of designing engaging games and interactive experiences.
๐น ๐ฃ๐ฟ๐ผ๐ท๐ฒ๐ฐ๐ ๐ ๐ฎ๐ป๐ฎ๐ด๐ฒ๐บ๐ฒ๐ป๐: Educated on effective project management strategies and practices tailored for animation and VFX productions.
๐น ๐ฆ๐ต๐ผ๐๐ฟ๐ฒ๐ฒ๐น ๐ ๐ฎ๐ป๐ฎ๐ด๐ฒ๐บ๐ฒ๐ป๐: Assisted students in creating and refining professional show-reels to showcase their work and skills.
๐น ๐๐๐ฑ๐ถ๐ผ๐๐ถ๐๐๐ฎ๐น ๐ฃ๐ฟ๐ผ๐ท๐ฒ๐ฐ๐๐: Led courses on the creation of audiovisual projects in teams, such as video game prototypes, trailers, video clips... Focusing on both technical and creative aspects needed to sell the project.
๐น ๐ง๐๐๐ผ๐ฟ๐๐ต๐ถ๐ฝ: Offered personalized guidance and support, helping students navigate their academic and professional development.ย
Jun 2019 - Feb 2021
Oversaw various aspects of production management, ensuring smooth operations and effective communication throughout the project lifecycle:
๐น ๐ง๐ฒ๐ฎ๐บ ๐ ๐ฎ๐ป๐ฎ๐ด๐ฒ๐บ๐ฒ๐ป๐: Coordinated and managed multiple teams to ensure efficient workflow and project alignment.
๐น ๐๐น๐ถ๐ฒ๐ป๐ ๐๐ผ๐บ๐บ๐๐ป๐ถ๐ฐ๐ฎ๐๐ถ๐ผ๐ป: Acted as the primary point of contact for clients, addressing their needs and ensuring their expectations were met.
๐น ๐ฃ๐ฟ๐ผ๐ฑ๐๐ฐ๐ฒ๐ฟ ๐ฆ๐๐ฝ๐ฝ๐ผ๐ฟ๐: Assisted the producer with additional management tasks, contributing to overall project planning and execution.ย
Sep 2019 - Nov 2019
Created and implemented audio elements for an unreleased indie game:
๐น ๐๐ผ๐บ๐ฝ๐ผ๐๐ฒ๐ฑ ๐ฎ๐ฌ ๐ฆ๐ผ๐ป๐ด๐: Developed original music tracks tailored to the game's atmosphere and narrative.
๐น ๐๐ฒ๐๐ถ๐ด๐ป๐ฒ๐ฑ ๐๐น๐น ๐ฆ๐ผ๐๐ป๐ฑ ๐๐ณ๐ณ๐ฒ๐ฐ๐๐: Crafted and integrated a comprehensive range of sound effects to enhance the gaming experience.ย
Jun 2015 - Sep 2015
Designed elements for an immersive experience in an internship, focusing on:
๐น ๐ฏ๐ ๐๐ป๐๐ถ๐ฟ๐ผ๐ป๐บ๐ฒ๐ป๐๐: Created low poly scenarios recreating the campus.
๐น ๐๐ฎ๐ฟ๐ฑ ๐ฆ๐๐ฟ๐ณ๐ฎ๐ฐ๐ฒ ๐๐น๐ฒ๐บ๐ฒ๐ป๐๐: Developed hard surface models for specific courses with realistic references.ย
Feb 2022 - Jun 2024
Thesis: Crafting Fear: Theories of Horror in Game Design
- With Honorsย
Feb 2016 - Jun 2020
2013 - 2015