For Video Games and Virtual Production
Are you watching your team waste hours on work that should be automated?
Are you shipping environments that took three times longer than they should have?
Are you tired of pipelines that break every sprint?
I fix that, by designing systems that automate the repetitive, stabilize production, and let teams focus on building instead of firefighting.
Available for new opportunities
From organic landscapes to artificial structures, I build the systems that make environments faster to produce and cheaper to iterate on.
Every system is easily usable for artists, scalable for the team and shipped with the right documentation.
Validation tools, project starters, optimization for the engine... Anything needed to make everything run smoothly.
Describe your technical problem. I'll get back to you in 24 hours, no commitment, no sales pitch.